Beginning Python - From Novice to Professional
Verlag | Springer |
Auflage | 2024 |
Seiten | 607 |
Format | 25,4 cm |
Artikeltyp | Englisches Buch |
EAN | 9798868801952 |
Bestell-Nr | 97094028BA |
Gain a fundamental understanding of Python's syntax and features with this revised introductory and practical reference. Covering a wide array of Python-related programming topics, including addressing language internals, database integration, network programming, and web services, you'll be guided by sound development principles.
Updated to reflect the latest in Python programming paradigms and several of the most crucial features found in Python 3, Beginning Python, Fourth Edition also covers advanced topics such as extending Python and packaging/distributing Python applications. Ten accompanying projects will ensure you can get your hands dirty in no time.
You will:
Become a proficient Python programmer by following along with a friendly, practical guide to the language's key featuresWrite code faster by learning how to take advantage of advanced features such as magic methods, exceptions, and abstractionGain insight into modern Python pr ogramming paradigms including testing, documentation, packaging, and distributionWork through several interesting projects, including a P2P file-sharing application, chat client, video game, remote text editor, and more
Who This Book Is For
Programmers, novice and otherwise, seeking a comprehensive introduction to the Python programming language.
Inhaltsverzeichnis:
Ch. 1 Instant hacking : the basics.- Ch. 2 Lists and tuples.- Ch. 3 Working with strings.- Ch. 4 Dictionaries : when indices won't do.- Ch. 5 Conditionals, loops, and some other statements.- Ch. 6 Abstraction.- Ch. 7 More abstraction.- Ch. 8 Exceptions.- Ch. 9 Magic methods, properties, and iterators.- Ch. 10 Batteries included.- Ch. 11 Files and stuff.- Ch. 12 Graphical user interfaces.- Ch. 13 Database support.- Ch. 14 Network programming.- Ch. 15 Python and the Web.- Ch. 16 Testing, 1-2-3.- Ch. 17 Extending Python.- Ch. 18 Packaging your programs.- Ch. 19 Playful programming.- Ch. 20 Project 1 : instant markup.- Ch. 21 Project 2 : painting a pretty picture.- Ch. 22 Project 3 : XML for all occasions.- Ch. 23 Project 4 : in the news.- Ch. 24 Project 5 : a virtual tea party.- Ch. 25 Project 6 : remote editing with CGI.- Ch. 26 Project 7 : your own bulletin board.- Ch. 27 Project 8 : file sharing with XML-RPC.- Ch. 28 Project 9 : file sharing II - now with GUI!.- Ch. 29 Project 10 : do-it-yourself arcade game.- Appendix A: The Short Version.- Appendix B: Python Reference.